Ss14 raiding: Difference between revisions

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Your enemies are very powerful, in the event of a raid there '''WILL''' be high casualties
Your enemies are very powerful, in the event of a raid there '''WILL''' be high casualties


1. Jannies are active and highly deadly, their powers are unrivalled, such as turning every 'teen into bread or exploding them on the spot, distractions such as bogus AHELP's will be necessary but will be short lived, unless you are a [https://wiki.spacestation14.io/wiki/Guide_to_Traitor traitor], you will know this by hearing someone say alpha whiskey delta when you spawn in or if you press C and see 3 objectives such as "steal corgi meat". being a traitor means you can't be banned by your actions, you can also spawn in traitor items though an [https://wiki.spacestation14.io/wiki/Traitor_Uplink uplink] in your PDA
1. Jannies are active and highly deadly, their powers are unrivalled, such as turning every 'teen into bread or exploding them on the spot, distractions such as bogus AHELP's will be necessary but will be short lived, unless you are a [https://wiki.spacestation14.io/wiki/Guide_to_Traitor traitor].


2. [https://wiki.spacestation14.io/wiki/Security_Officer Security] can stun and cuff you if they are competent, which most aren't but DO NOT underestimate, they also have access to flashbangs, which are nullified by their sunglasses, riot gear encluding shields and lethal weapons. However, securities first resort will be non lethal and usually wont be carrying any lethal weaponry and general sentiment even amongst non 'teens is usually negative, so if you see a secoff (short for security officer) using harm mode on their baton (stun mode will make the baton glow at the tip) make sure to yell '''HARM BATON''' and you may get some non 'teens on your side.
2. [https://wiki.spacestation14.io/wiki/Security_Officer Security] can stun and cuff you if they are competent, which most aren't but DO NOT underestimate, they also have access to flashbangs, which are nullified by their sunglasses, riot gear encluding shields and lethal weapons. However, securities first resort will be non lethal and usually wont be carrying any lethal weaponry and general sentiment even amongst non 'teens is usually negative, so if you see a secoff (short for security officer) using harm mode on their baton (stun mode will make the baton glow at the tip) make sure to yell '''HARM BATON''' and you may get some non 'teens on your side.


if they have their baton in their hand you can slip them with a banana peel or soap to make them drop it and use it against them, maybe even arresting them with your own makeshift cuffs. if you manage to do this you can take their gear and PDA to impersonate them (make sure to use
if they have their baton in their hand you can slip them with a banana peel or soap to make them drop it and use it against them, maybe even arresting them with your own makeshift cuffs. if you manage to do this you can take their gear and PDA to impersonate them (make sure to use your makeshift cuffs)


== How to hack doors ==
==Allies ==
1. Traitors, you will know you are a traitor by hearing someone say alpha whiskey delta when you spawn in or if you press C and see 3 objectives such as "steal corgi meat". being a traitor means you can't be banned by your actions, you can also spawn in traitor items such as composite c4, which can be used to break into security by being placed on walls and powerful weapons, such as the flaming axe and can cheaply arm 9 people by buying 9 mosins and 1 .30 rifle ammo box though an [https://wiki.spacestation14.io/wiki/Traitor_Uplink uplink] in your PDA (https://www.youtube.com/watch?v=gYXQ36Gdp0A)
 
==How to hack doors==
hacking doors is somewhat simple, you will need: insulated gloves (from engineering, this will prevent you from being shocked while doing this, budget ones aren't good enough), a screwdriver, wire cutter, multitool (optional but very useful) and a crowbar. Once you figure out what each wire does it will do the same thing for every door
hacking doors is somewhat simple, you will need: insulated gloves (from engineering, this will prevent you from being shocked while doing this, budget ones aren't good enough), a screwdriver, wire cutter, multitool (optional but very useful) and a crowbar. Once you figure out what each wire does it will do the same thing for every door


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Opening the maintenance panel and snipping a wire will electrify the door,, meaning anyone without insulated gloves will be shocked trying to open or touch the door
Opening the maintenance panel and snipping a wire will electrify the door,, meaning anyone without insulated gloves will be shocked trying to open or touch the door


== Servers ==
==Servers==
US wizard lizard den is highly populated sometimes reaching the maximum of 100 players, however this means that jannies are very active. This is a 'LRP' or low rp server [[though]], meaning there is a chance jannies will let us organize a riot
US wizard lizard den is highly populated sometimes reaching the maximum of 100 players, however this means that jannies are very active. This is a 'LRP' or low rp server [[though]], meaning there is a chance jannies will let us organize a riot


[[Category:Raids]]
[[Category:Raids]]

Revision as of 21:25, 20 March 2023

This page is rust, you WILL help by expanding it

SS14 Raiding is a currently unproven and purely hypothetical raid, however, ss14 is full of trannies, jannies and the game itself is somewhat hard to learn, making it a high risk raid but the reactions from the crew can be gemmy

Character

you WILL join as a passenger, with no hair, brown eyes and a 9 O'clock shadow, glasses can be found in the library and masks can be found in the survival box in your backpack .if there are a good amount of 'teens in already, maximum melanin and an afro (Specialised 'teens may choose engineer, chemist or science)

you WILL NOT chose a name like "nigger killer" or "chudbob88" as, jannies are very active, but names like "chud gunderson" (a real name I've seen in game, but unlikely to be a 'teen) are acceptable

Basic controls

Shift + click to inspect

Z to use item in hand (such as drink, eat or cycle a gun, you can also "wield" the baseball bat and axe to increase damage while putting it in both hands)

X to change hands

E to use items in the world, such as opening a locker with your hands full (Like Z but for items you don't have in your hands, you can also just click in some scenarios). You can also use it to open things like backpacks wether on the floor or not

Alt + click for alternate action, such as taking a magazine out of a gun and locking a locker

I to open inventory

C to see your traitor objectives, if you have any

K to open abilities menu and assign abilities to numbers on your keyboard by dragging them to the left side of your screen (default abilities are 1 for harm mode and 2 for screaming)

Weapons

There are too many ways to begin TTD, here are just some I can remember

1. equipping a crowbar/toolbox/wrench. all deal the same damage but the crowbar has utility outside of caving tranny skulls in (remember to turn on harm mode)

2. Asking botany (hydro) for a hatchet/spade

3. crafting a baseball bat for 5 wood, which can be found in the maintenance shafts, asking cargo or by destroying wooden chairs/barricades/tables (be careful when taking wood from the bar), you can also disassemble wooden barricades with a crowbar

4. Use a crowbar to rip up a floor tile and throw it (CTRL + Q)

5. Modular grenades, press G to find and craft it, ask cargo or engineering for the steel, engineering for the lv cable, science for the trigger payload and chemistry, located in medical or science for two (preferably large) beakers full of whatever chemical combination you want, such as sugar and unstable mutagen in one beaker and potassium and phosphorus for a radioactive smoke bomb smoke bomb, or check out the chemistry wiki and mess around in a private game (run 'robustserver.exe', open up ss14 server browser and direct connect to 'localhost') to find the deadliest combination

6. Make a crude spear with 2 metal rids, 2 lv cable and one glass shard. metal rods can be made with metal harvested from tables using a wrench or ask for them at cargo/engineering and glass shards can be made by smashing glasses, but don't just grab one out the bar and smash it on the spot or the bartender may get mad and shoot their shotgun at you. you can also add 5 units of liquids like unstable mutagen on the tip of the spear, transferring 1u into the person when hit

7. You can use 15 lv cable to craft makeshift cuffs

Enemies

Your enemies are very powerful, in the event of a raid there WILL be high casualties

1. Jannies are active and highly deadly, their powers are unrivalled, such as turning every 'teen into bread or exploding them on the spot, distractions such as bogus AHELP's will be necessary but will be short lived, unless you are a traitor.

2. Security can stun and cuff you if they are competent, which most aren't but DO NOT underestimate, they also have access to flashbangs, which are nullified by their sunglasses, riot gear encluding shields and lethal weapons. However, securities first resort will be non lethal and usually wont be carrying any lethal weaponry and general sentiment even amongst non 'teens is usually negative, so if you see a secoff (short for security officer) using harm mode on their baton (stun mode will make the baton glow at the tip) make sure to yell HARM BATON and you may get some non 'teens on your side.

if they have their baton in their hand you can slip them with a banana peel or soap to make them drop it and use it against them, maybe even arresting them with your own makeshift cuffs. if you manage to do this you can take their gear and PDA to impersonate them (make sure to use your makeshift cuffs)

Allies

1. Traitors, you will know you are a traitor by hearing someone say alpha whiskey delta when you spawn in or if you press C and see 3 objectives such as "steal corgi meat". being a traitor means you can't be banned by your actions, you can also spawn in traitor items such as composite c4, which can be used to break into security by being placed on walls and powerful weapons, such as the flaming axe and can cheaply arm 9 people by buying 9 mosins and 1 .30 rifle ammo box though an uplink in your PDA (https://www.youtube.com/watch?v=gYXQ36Gdp0A)

How to hack doors

hacking doors is somewhat simple, you will need: insulated gloves (from engineering, this will prevent you from being shocked while doing this, budget ones aren't good enough), a screwdriver, wire cutter, multitool (optional but very useful) and a crowbar. Once you figure out what each wire does it will do the same thing for every door


OPENING DOORS YOU DONT HAVE ACCESS TO

first use the screwdriver on the door to open the maintenance panel, then press E on the door, this will open a menu with wires and lights indicating the status of certain door functions, use the multitool to pulse (click the yellow bits) a wire, if all the lights at the top go dark then you just turned off the power to the door, you can either open the door with a crowbar, but the power will be returned eventually or snip the wire you pulsed so power will never be returned unless someone reconnects the wire. make sure to close the maintenance panel once you're done

if you don't have a multitool you can snip random wires until the lights go out, but if you accidentally bolt it you're kind of fucked, you may need a multitool or just snip the wire over and over until it unbolts


BOLTING DOORS

Bolting a door means no one can open a door unless the bolt is undone by using a remote or doing what im just about to tell you. To bolt a door open the maintenance panel and fish for the bolt wire with the multitool

if you don't have a multitool you can snip random wires until the door is bolted


ELECTRIFYING DOORS

Opening the maintenance panel and snipping a wire will electrify the door,, meaning anyone without insulated gloves will be shocked trying to open or touch the door

Servers

US wizard lizard den is highly populated sometimes reaching the maximum of 100 players, however this means that jannies are very active. This is a 'LRP' or low rp server though, meaning there is a chance jannies will let us organize a riot